Star Wars roleplay

Plot

The galaxy has been thrown into chaos. After nearly fifty years of the cruel reign of the Sith, dragons are growing restless. Though the captive Jedi are nearly defenseless against the growing powers of the Sith, that doesn't mean all hope is lost. Many stay hopeful as long as the Jedi stay alive. But many dragons have hope-and a motive. With plans to overthrow the Sith and destroy their reign, a small group of hidden Jedi and normal dragons are preparing to form a powerful rebellion.

''In many stories, good always triumphs over evil. That's how it is, and how it should be. But what if, for once, evil triumphed over good?''

Rules


 * Absolutely no homophobia or other forms of discrimination.
 * Keep everything PG-13.


 * There is a five-character limit per person. However, if your character dies, you are free to create another one.


 * Don't make your characters to over-powered. Don't kill or injure others' characters without their permission. If your characters are fighting, just be reasonable about the damage and power.
 * The first password is a quote from your character.
 * Reservations will be held for about a week, though that can change depending on how quickly we start. If you haven't been on or if your character hasn't done anything for two weeks, then they are considered deceased.


 * Shipping and romance are allowed, but don't let it take over the plot. Preferably no shipping between Jedi, and no shipping between Sith.


 * Feel free to create new planets and creatures, though I'd like it if you told me first.


 * This roleplay is set about 200 years before the Battle of Yavin. In this roleplay, the Rule of Two does not exist.


 * Both WoF characters and non-WoF characters are allowed. If your character is a non-WoF dragon, please provide a picture or a very detailed description. However, fanmade powers and/or special powers from another fandom (besides Star Wars) are not allowed.

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 * The second password is Hello there. If you're not familiar with the seven forms of lightsaber combat, here is a good article that explains the different forms.

Characters

JEDI

SITH

OTHERS

Force abilities

(Tell me if I forget any major ones)

Force-bond — a powerful connection that existed between two Force-sensitive individuals. On occasion, the Force allowed a living being to connect and communicate with another across great distances.

Force choke — a dark side Force power where one would use the Force to choke or strangle a victim, oftentimes with a grip-like gesture.

Force lightning — Force lightning was an offensive technique that involved a discharge of electrical energy from the practitioner's hands and was capable of inflicting severe pain on the target of this attack as well as possible disfigurement.

Force push — a telekinetic ability of the Force that was used in an offensive or defensive manner. It could be used to varying degrees, from simply nudging or softly moving targets away from the user, to shoving and knocking them back, to sending them flying through the air, potentially causing serious injury or even death.

Force projection — an ability that allowed a Jedi to create an illusory doppelganger of themselves that could be transmitted through the Force across vast distances.

Mind trick — an ability of the Force that allowed the practitioner to influence the thoughts of the affected, generally to the user's advantage.

Mind probe — a powerful ability of the Force that allowed the user to sense or even sift through the thoughts of the victim, seeking useful information.

Force stasis — an ability of the Force to forcibly restrain and immobilize people or to halt objects headed in a Force-user's direction.

Force Invisibility — a Force power that renders a Force user invisible.

Flow-walking — an ability that allowed its user to alter the past, and thereby change the course of the future. This power was used with great caution but had very few limitations on it.

Taming Beasts — an ability of the Force that allowed its user to connect mentally with a wild animal.

Telekinesis — the ability to lift, move, and otherwise manipulate physical matter in a variety of ways, all while using the power of the Force.

Lightsaber styles

Sith lightsaber — the lightsabers wielded by members of the Sith

Double-bladed lightsaber — a lightsaber variant that featured a blade emitted from both ends

Hinged Double-Bladed Lightsaber — a type of double-bladed lightsaber that could fold in half, making it easier to store while not in use

Double-bladed spinning lightsaber — a double-bladed spinning lightsaber consists of a blade from each end of the hilt

Split saber — a type of double-bladed lightsaber that could split into two separate lightsabers

Dual-phase lightsaber — a lightsaber that contained two or more kyber crystals which allowed its blade length to be extended or shortened in the middle of combat

Broadsaber — a lightsaber with a broad flat blade it that resembled a traditional sword

Crossguard lightsaber — a lightsaber that consisted of a standard blade with two shorter blades perpendicular to it at the end of the hilt

Curved-hilt lightsaber — lightsabers that were of a design which featured a hilt with a built-in curve

Lightsaber pistol — a single-bladed lightsaber with an attachment that allows it to fire blaster bolts

Training lightsaber — lightsabers that were training implements used for lightsaber practice

Shoto lightsaber — scaled lightsabers whose blades were considerably shorter than the normal

Great lightsaber — a type of oversized lightsaber built for use by large individuals

Darksaber — a lightsaber that had a unique black blade that was flattened and came to a point like a traditional sword, rather than the rounded beam of a more standard lightsaber

Planets

Nagroz — a densely populated planet that is the home of the Jedi Temple and Jedi council.

Meer — a small ocean planet covered almost entirely by water, save for a few rocky islands scattered across the planet's surface. It is rumored to have a Jedi Temple somewhere along its rocky shores, but no one has seen it yet.

Igbach —

Kaloon — a hot, humid jungle planet, home to many species of plants and creatures. Mostly known for its vibrant-colored plants and green rivers, it is also known for being the site of many battles during the war.

Noxu — a dry, barren planet that is always covered in a thick layer of rust-colored fog. Since the fog on the planet's surface makes it nearly impossible to breathe, inhabitants of this planet live underneath its surface, in large tunnels and caves.

Uliratha

Planet blah — a formerly lush planet covered with dense forests, Morath is now little more than a desert. With red sand dunes, small, scrubby growth, and strong winds, Morath is hot and hard to live on. However, it has been occupied by a rebel base that is unknown to the Sith.

Morath — a dark, desolate, and mountainous planet, Morath's surface is varied. From towering black peaks to red sand deserts, Morath is a dark and unwelcoming planet that was abandoned and forgotten for many years. Somewhere deep in the mountains, it holds an ancient Sith Temple.

Garoo

Bungadin — a seemingly bleak and remote desert planet, Bungadin is teeming with life. Although it is nearly devoid of plants, Bungadin's white-sand deserts are the home of countless, unique species. Its sentient life forms live around oases, receiving their food and supplies from nearby planets.

Forms

FORM FOR JEDI, SITH, AND FORCE-SENSITIVE DRAGONS

Name:

Tribe (if applicable):

Gender:

Age:

Sexuality:

Homeworld:

Jedi, Sith, or neutral:

Rank:

Force Powers:

Lightsaber Style:

Lightsaber Form:

Strengths:

Weaknesses:

Personality:

Backstory (optional):

Description:

1st password:

Other:

2nd password:

FORM FOR REGULAR DRAGONS

Name:

Tribe (if appliable):

Gender:

Age:

Sexuality:

Homeworld (optional):

Light Side, Dark Side, or neutral:

Occupation:

Weapon (not a lightsaber):

Personality:

Description:

Backstory (optional):

1st password:

Other:

2nd password: